Mini-Patch

07 February 2017 (21:04) by Gamemaster Knighter

Mini-Patch

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Changes -
All lootcrates now drop 300% more awakening dusts (until 02.14.17)
Bug Fixes -
Fixed issues with joining dungeons or events from rift.
Fixed ticket issue on two improved spells
Removed a crafting command that reset some players crafting skill
Fixed debug issue in warzone event due to too many creatures stacked
Raise shield now no longer an aggressive spell
Energy regeneration rework (fixing minor issues)
Fixed issue with stat bonuses in events
Afk check fails will now instead of give whiteskull will lower experience and loot gained. (we may revert back in future, this is for time being)

Upcoming Change

30 January 2017 (04:40) by Gamemaster Knighter

Upcoming Change to our Automatic AFK Checker

After some time of trials with our new Automatic AFK checker system. We decided to make some further changes to it. Due to certain players being able to fully afk bot, despite the punishment of the white skull (as no one wants to mess with them, or cant mess with them due to power/strength) we will be changing the system to instead of giving players a white skull if they fail/miss the afk check, they will receive a 50% penalty to experience gained, loot gained and golden nugget gain for 60 minutes.

This change will come into effect soon (next 1-2 days).

~Archlight Development Team


Patch Notes 01.28.17

28 January 2017 (06:02) by Gamemaster Knighter

Patch Notes coming 01.28.17

Stat resets will now work. However, due to a PAST saving issue, you may not receive the full amount of stats back after using a stat reset/stat reset potion. unfortunately this is something we cannot revert history and fix. It will only affect a select handful of people and WILL NOT affect people going forward. The issue was adding stat points to your character was not saving properly sometimes. What this means is when you reset you may not get the full amount you put in. We understand this sucks but it will not be an issue with anything stats you add going forward, and will like I said only affect a handful of people when resetting, not everyone. So reset at your own discretion please.
2 IP Limit for Events. Sorry if you play with roomates, but due to constant abuse on hours staff might not be on, this is the solution
If you are below Prestige 3, you currently get a 400% experience boost to killing creatures, we are now extending that to also a 400% boost for tasks and opening dungeon chests.
Chance of successful upgrades on equipment increased by 100%. (+24-+25 before was 4% chance, now 8% etc)
The amount of energy tasks give has now been restructured. Instead of every task giving 10 energy for completion, Normal + Expert tasks will now give 5 energy. Master tasks will now give 10. Big Game tasks will now give 15. Stronghold tasks will now give 20 and finally Premium tasks will give 25 energy per completion.
This is to further incentivize higher tier players to complete higher tier content instead of grinding our low level mobs for quick task completion.
Rebalanced Warzones event. Now players will either receive a buff or nerf depending on their Kill/Death ratio during a Warzone Event. A player will deal 10% less damage and take 10% more damage for each Kill over Death they have. What that means is a player who is 3 kills - 1 death will deal 20% less damage (3-1 = 2). Additionally a player who is 1 kill - 3 deaths will deal 20% MORE damage (1-3 = -2). We feel this will make the event much more fun for top tier players (add some challenge to the event) and also more fun for newer players giving them a chance to swing the tides of battle.

Value Bundles!

24 January 2017 (23:25) by Gamemaster Knighter

Value Bundles Are Back!



Due to constant asking and demand, we have brought out NEW Value Bundles! This include from getting started bundles to expert bundles! These bundles are packed with value for a new or experienced player.

Bundles can be viewed & purchased on our Donate Page > Value Bundles.

Patch Notes 01.24.17

24 January 2017 (23:24) by Gamemaster Knighter

Patch Notes 01.24.17

Protectors of Archlight Event Released (Fight together as team to defeat waves of creatures, the farther the server makes it the larger the global experience and loot boost after the event is over). This event is already coded and completed, however with the magnitude of our recent patch, we wanted to release it at a later date once other issues are solved.
Gem Removers 50% off from shop price - permanently
Golden Regrade Keys craftable ingame by blacksmithing
Regrade Increased to a max of grade 7 - Bone and Cloud keys added to game.
Cloud Keys have a 30% chance of success when regrading.
Bone Keys have a 20% chance of success when regrading
Guardians health gained per level increased from 40 > 50. (If you are already level 1500 etc~ you will receive all that health when you prestige and re-level.
Berserkers health per level changed from 20 > 25
Warzones further reworked and re-balanced.

Developers Notes

23 January 2017 (02:27) by Gamemaster Knighter

Developers Notes - January 22nd 2017

As you guys know, it's very important that we keep you guys in the loop on what we're working on, why, and whats next. One way we try to do this is with Developers Notes. This is something we try to post as often as we can, when we feel its worthwhile doing so. These notes are things we are working on, plan to do, or are releasing already. It is important to know that anything listed we may choose not to do, alter, or release at a future date. This is just a glimpse into our minds as of the moment of writing this. Enjoy :)

First off, we're super pleased with how this recent patch went. Dispite some things needing fixing up and editing here and there (some that still needs rebalancing and more tests put in - Like warzones..) we're very excited about the prospect of this content and the future it offers. Additionally, we're very motivated on re-working some current dungeons, and adding more puzzling quests + boss fights after seeing how well the most recent Awakening Boots Quest was received. This definitely motivated the dev team from the extremely talented mapper who made this labyrinth of underwater death to the brainstorming of the boss mechanics and ultimately the releasing of this to the players. Here is a small rough layout on whats on our mind, and when we plan to release it.

Additionally, due to needing some more reworking and rebalancing, warzones will be removed from event list until most likely Tuesday, at latest Friday.

Planned to release on January 24th 2017 Patch
Protectors of Archlight Event Released (Fight together as team to defeat waves of creatures, the farther the server makes it the larger the global experience and loot boost after the event is over). This event is already coded and completed, however with the magnitude of our recent patch, we wanted to release it at a later date once other issues are solved.
Gem Removers 50% off from shop price - permanently
Golden Regrade Keys craftable ingame by blacksmithing
Regrade Increased to a max of grade 7 - Bone and Cloud keys added to game.
Tasks will now give a different amount of energy based on the difficulty of the task, ranging from 5 energy to 25 energy.
Some tasks cooldowns changed.
Guardians health gained per level increased from 40 > 50. (If you are already level 1500 etc~ you will receive all that health when you prestige and re-level.
Berserkers health per level changed from 20 > 25
Warzones further reworked and re-balanced.


Future Patches -
Lord Tokens and all the content they bring. We plan to make a massive post about Lord Tokens, how they'll be acquired and what they'll be used for. But to give a little spoiler, they'll be making the purchase of many consumable items much easier to get, such as Gem Removers, Experience Boosters, etc. They'll be required by daily puzzling quests that may require some team effort. Additionally the new gladiator arena will also play a large roll, fight terrible massive multi-mechanic bosses with an alliance to earn your group Lord Tokens.
Armor Enchantments - Similar to weapon enchantments however armor specific, this will bring in some very unique mechanics and further build customization.
Pirate Island released, filled with open world content, quests, and dungeons.

We have much more to tease about later. But this for now!
Thanks all and Happy Archlighting!

Wikipedia Rewards

23 January 2017 (01:51) by Gamemaster Knighter

Wikipedia Winners + Bump of old post

Our Wikipedia page has grown vastly over the past 2 months thanks to contributions from many Archlighters! This is amazing for our community and the future growth of the server, as well as ease of access to finding information for new or existing players.

Below is a post from earlier in the era, for people who may of not seen it or didn't know about it. Additionally, the set of Wikipedia contributors who won are listed at the end. 

 To help encourage contributions to the wiki, every contribution you make to the wiki will give you 1 "Ticket" to a monthly prize for contributors. What this means is if you make 60 contributions, you will get 60 Tickets entered when we make the draw. This means any amount of contributing, small or large, will give you a chance to win! However the more you contribute the more chances you have! Additionally large contributions (Full page guide etc) net more tickets, such as 15-20.

We will do 5 draws and in order those 5 contributors will receive the following rewards -
1. Promotion Token + pack of 5 - 100% experience boosters + 520 points
2. Pack of 5 - 100% experience boosters + 520 points
3. 520 points
4. 520 points
5. 520 points

Ultimately though, we hope this is only one motivator, helping contribute to the wiki will only help grow and strengthen the server for years to come. We appreciate everyone and anyone who has this page open and adds little info or large info here and there to contribute :)

To contribute you simply must make a wiki account on that page, and then message me or Sajgon in our Discord group (with a PM) with your wiki username and we can approve you to make edits. Please have your username be the same as your name in Archlight so we can easily distribute contribution rewards!


Congratulations to the following winners and thank you for your work and contributions to making our Wikipedia a full knowledge center for all current and future players! We have doubled all the rewards listed for this set of contributions.

1. Gild - 2 Promotion Tokens, 10 - 100% boosters + 1040 points
2. MechaZero - 10 - 100% boosters + 1040 points
3. Dharma - 1040 points
4. Pharaoh - 1040 points
5. Archdevious - 1040 points

Please contact Knighter on Discord with your character name to collect your rewards!

Lets Continue To Grow and Build Archlight Together!

Mini-Patch

22 January 2017 (18:59) by Reeas

Mini-Patch Notes

- Channel Events are no longer being sent to the Loot Channel.
- Upgrading a wand or rod from now on will result into increased magic attack.
- Addressed an issue with free stat points every hundredth level.